About Adobe Animate
- Adobe Animate, Animate single app, annual plan
$263.88 USDa year
$347.88 CAD
Every pick below has a free version.
- Key file formats
- .fla.svg.gif.mp4
Filter alternatives
5 alternatives
ToolLicensePlatformsStatus
Top pick
1 toolThe editor’s first choice for most people switching.
1SS
Best for vector tweening and cut-out rigging
License: Open source
Status: Active
- SVGSVG: opens only, partial fidelity. Imports SVG artwork as vector layers; it does not save SVG
- GIFGIF: opens and saves, full fidelity
- MP4MP4: saves only, full fidelity
Free GPL software for Windows, macOS and Linux. Cannot open FLA files; move artwork over as SVG. The interface takes time to learn.
Strong
2 toolsCovers most of the same work, with trade-offs noted on each card.
2Ta
Best for frame-by-frame and stop-motion animators
License: Open source
Status: Active
- SVGSVG: opens and saves, partial fidelity. The source includes SVG import and export; fidelity was not tested
- GIFGIF: saves only, partial fidelity. Exports GIF; import is not documented
- MP4MP4: saves only, full fidelity
Free fork of OpenToonz with a simpler workspace, stop motion and automated lip sync via Rhubarb. Builds for Windows, macOS and Linux.
3Op
Best for studio-style 2D production
License: Open source
Status: Active
- SVGSVG: opens and saves, partial fidelity. The source includes SVG import and export; fidelity was not tested
- GIFGIF: saves only, partial fidelity. Exports GIF; import is not documented
- MP4MP4: saves only, partial fidelity. Video export needs FFmpeg
- PSDPSD: opens only, partial fidelity. Opens PSD layers as images; effects and adjustments are not kept
Free BSD-licensed software behind Studio Ghibli's pipeline. Official installers for Windows and macOS; Linux needs a build from source.
Situational
2 toolsRight for specific needs, or not yet mature enough to recommend widely.
4Pe
Best for simple hand-drawn frame-by-frame animation
License: Open source
Status: Active
- GIFGIF: saves only, partial fidelity. Exports GIF; import is not documented
- MP4MP4: saves only, partial fidelity. Video export needs FFmpeg
Lightweight and free for Windows, macOS, Linux and FreeBSD. Best for sketches and short hand-drawn pieces, not production pipelines.
5WE
Best for browser-based interactive animation
License: Open source
Status: Stalled
- SVGSVG: opens only, partial fidelity. SVG import was not tested; SVG export is not documented
- GIFGIF: saves only, partial fidelity. Exports GIF; import is not documented
- MP4MP4: saves only, partial fidelity. Video export was not tested
Free and open source, in a browser or as beta desktop apps. The GitHub repo has had no pushes since March 2023, so expect no new features.
Sponsor this page: $149 for 30 days. Sponsors appear above the ranking, labeled; the ranking itself is not for sale.
Feature parity
How each alternative covers what people use Adobe Animate for. Numbers link to editor notes.
Feature parity with Adobe Animate| Feature | Synfig Studio | Tahoma2D | OpenToonz | Pencil2D | Wick Editor |
|---|
| Animation |
|---|
| Frame-by-frame drawing on a timeline | PartialNote 1Bitmap layers allow it, but the tool is built around tweening | YesNote 2Frame-by-frame work with implicit holds | YesNote 3Xsheet and timeline interfaces | YesNote 4Core workflow with bitmap and vector layers | YesNote 5Timeline with frame-by-frame editing |
|---|
| Motion and shape tweens | YesNote 6Set key positions and Synfig fills the in-betweens | PartialNote 7Keyframe animation on levels; shape tweens are not documented | PartialNote 8Keyframe animation of levels; no shape tweens | NoNote 9No tweening | PartialNote 10Frame tweens with fewer controls than Animate |
|---|
| Character rigging with bones | YesNote 11Bone system and Skeleton Distortion layer | PartialNote 12Cut-out animation is listed on the site | PartialNote 13Plastic tool for skeletal deformation of drawings | NoNote 14No rigging | NoNote 15No rigging |
|---|
| Drawing |
|---|
| Vector drawing and shape tools | YesNote 16Vector layers, gradients and 50+ layer types | PartialNote 17Brushes and drawing aids; the site does not document vector shape tools | PartialNote 18Raster and vector levels; its own level types rather than Flash-style shapes | PartialNote 19Basic vector layer tools | PartialNote 20Basic vector and raster tools |
|---|
| Output |
|---|
| Interactive content with scripting | NoNote 21No interactive or scripted output | NoNote 22No interactive or scripted output | NoNote 23No interactive or scripted output | NoNote 24No interactive or scripted output | YesNote 25JavaScript scripting for games and interactive animations |
|---|
| Export to video, GIF and sprite sheets | YesNote 26Renders video, GIF and image sequences | YesNote 27MP4 and GIF without extra libraries | PartialNote 28Image sequences, GIF and video; some formats need FFmpeg | PartialNote 29Image sequences, GIF and video; video export needs FFmpeg | PartialNote 30GIF, video and HTML export; formats not tested |
|---|
| Assets |
|---|
| Reusable symbols and libraries | PartialNote 31Exported canvases can be reused; no symbol library as in Animate | PartialNote 32Sub-xsheets group and reuse content | PartialNote 33Sub-xsheets group and reuse content | NoNote 34No symbol library | PartialNote 35Clips can be reused |
|---|
| Parity score | 71% | 57% | 50% | 29% | 57% |
|---|
- Synfig Studio, Frame-by-frame drawing on a timeline: Bitmap layers allow it, but the tool is built around tweening
- Tahoma2D, Frame-by-frame drawing on a timeline: Frame-by-frame work with implicit holds
- OpenToonz, Frame-by-frame drawing on a timeline: Xsheet and timeline interfaces
- Pencil2D, Frame-by-frame drawing on a timeline: Core workflow with bitmap and vector layers
- Wick Editor, Frame-by-frame drawing on a timeline: Timeline with frame-by-frame editing
- Synfig Studio, Motion and shape tweens: Set key positions and Synfig fills the in-betweens
- Tahoma2D, Motion and shape tweens: Keyframe animation on levels; shape tweens are not documented
- OpenToonz, Motion and shape tweens: Keyframe animation of levels; no shape tweens
- Pencil2D, Motion and shape tweens: No tweening
- Wick Editor, Motion and shape tweens: Frame tweens with fewer controls than Animate
- Synfig Studio, Character rigging with bones: Bone system and Skeleton Distortion layer
- Tahoma2D, Character rigging with bones: Cut-out animation is listed on the site
- OpenToonz, Character rigging with bones: Plastic tool for skeletal deformation of drawings
- Pencil2D, Character rigging with bones: No rigging
- Wick Editor, Character rigging with bones: No rigging
- Synfig Studio, Vector drawing and shape tools: Vector layers, gradients and 50+ layer types
- Tahoma2D, Vector drawing and shape tools: Brushes and drawing aids; the site does not document vector shape tools
- OpenToonz, Vector drawing and shape tools: Raster and vector levels; its own level types rather than Flash-style shapes
- Pencil2D, Vector drawing and shape tools: Basic vector layer tools
- Wick Editor, Vector drawing and shape tools: Basic vector and raster tools
- Synfig Studio, Interactive content with scripting: No interactive or scripted output
- Tahoma2D, Interactive content with scripting: No interactive or scripted output
- OpenToonz, Interactive content with scripting: No interactive or scripted output
- Pencil2D, Interactive content with scripting: No interactive or scripted output
- Wick Editor, Interactive content with scripting: JavaScript scripting for games and interactive animations
- Synfig Studio, Export to video, GIF and sprite sheets: Renders video, GIF and image sequences
- Tahoma2D, Export to video, GIF and sprite sheets: MP4 and GIF without extra libraries
- OpenToonz, Export to video, GIF and sprite sheets: Image sequences, GIF and video; some formats need FFmpeg
- Pencil2D, Export to video, GIF and sprite sheets: Image sequences, GIF and video; video export needs FFmpeg
- Wick Editor, Export to video, GIF and sprite sheets: GIF, video and HTML export; formats not tested
- Synfig Studio, Reusable symbols and libraries: Exported canvases can be reused; no symbol library as in Animate
- Tahoma2D, Reusable symbols and libraries: Sub-xsheets group and reuse content
- OpenToonz, Reusable symbols and libraries: Sub-xsheets group and reuse content
- Pencil2D, Reusable symbols and libraries: No symbol library
- Wick Editor, Reusable symbols and libraries: Clips can be reused
Not covered by any free alternative yet: Reusable symbols and libraries. See all feature gaps
File formats
Can each alternative open and save Adobe Animate files?
Opening and saving Adobe Animate files| Format | Synfig Studio | Tahoma2D | OpenToonz | Pencil2D | Wick Editor |
|---|
| .fla | No | No | No | No | No |
|---|
| .svg | Opens onlyNote 1Imports SVG artwork as vector layers; it does not save SVGPartial fidelity | Opens and savesNote 2The source includes SVG import and export; fidelity was not testedPartial fidelity | Opens and savesNote 3The source includes SVG import and export; fidelity was not testedPartial fidelity | NoNote 4SVG import is not documented | Opens onlyNote 5SVG import was not tested; SVG export is not documentedPartial fidelity |
|---|
| .gif | Opens and savesFull fidelity | Saves onlyNote 6Exports GIF; import is not documentedPartial fidelity | Saves onlyNote 7Exports GIF; import is not documentedPartial fidelity | Saves onlyNote 8Exports GIF; import is not documentedPartial fidelity | Saves onlyNote 9Exports GIF; import is not documentedPartial fidelity |
|---|
| .mp4 | Saves onlyFull fidelity | Saves onlyFull fidelity | Saves onlyNote 10Video export needs FFmpegPartial fidelity | Saves onlyNote 11Video export needs FFmpegPartial fidelity | Saves onlyNote 12Video export was not testedPartial fidelity |
|---|
- Synfig Studio, .svg: Imports SVG artwork as vector layers; it does not save SVG
- Tahoma2D, .svg: The source includes SVG import and export; fidelity was not tested
- OpenToonz, .svg: The source includes SVG import and export; fidelity was not tested
- Pencil2D, .svg: SVG import is not documented
- Wick Editor, .svg: SVG import was not tested; SVG export is not documented
- Tahoma2D, .gif: Exports GIF; import is not documented
- OpenToonz, .gif: Exports GIF; import is not documented
- Pencil2D, .gif: Exports GIF; import is not documented
- Wick Editor, .gif: Exports GIF; import is not documented
- OpenToonz, .mp4: Video export needs FFmpeg
- Pencil2D, .mp4: Video export needs FFmpeg
- Wick Editor, .mp4: Video export was not tested
Switching saves about $264 USD / $348 CAD a year. Prices checked .
Based on Animate single app, annual plan. Price source.
Adobe Animate is a product of Adobe, named here for comparison only. Platforms listed for Adobe Animate: Windows, macOS.